Monte and Barbara Cady created Whodunnit Mysteries in 1988 as a way to bring cleaner fun to the rather dark and suggestive game industry of their time. It was their answer to wanting various G-rated games with imaginative, unusual crimes that they could enjoy with adults, co-workers, and neighbors. Any game they created could be enjoyed by their teenage children and their friends, too.In 1988, Monte and Barbara Cady set out to brighten the dark and suggestive world of mystery games by creating Whodunnit Mysteries. Their vision? Crafting imaginative, G-rated adventures with quirky crimes that everyone— from coworkers to neighbors, and even their teenage kids and their friends—could enjoy together. They didn’t just create games; they sparked laughter, intrigue, and good, clean fun for all ages.
Growing up playing her parents’ games, Grace developed a deep love for storytelling. Now, the legacy of Whodunnit Mysteries lives on, carefully passed down through her sisters, Susan, Patty, and Chris.
With a lifetime of mystery-solving under her belt, Grace infuses today’s games with expert plotting and delightfully quirky characters. She keeps the family tradition alive by enlisting her sisters—Susan, Patty, and Chris—as her trusted team of brainstormers, writers, designers, and play-testers. It’s a true family legacy of creativity and fun.
From intimate gatherings to large group events, Whodunnit Mysteries offers a wide variety of imaginative games—perfect for team building, escape room thrills, or just plain fun. Pick a mystery, invite your friends, and get ready for an immersive, theatrical adventure packed with clever twists and unforgettable storytelling.
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